Monday, 28 May 2012

TIME SHEET WEEK 21


Branding Development Boards

I have collated and created a flip book that follows the evolution of this brief from the range of initial concepts to my skill development with on-screen delivery. Then the final production of the brief, including documentation of choices made and development.

Cleo Tavern Development Boards

I have grouped together and selected the main development parts within this brief, ranging from the research to the logo design and identity creation. From this it follows the development of the identity across a range of deliverables involving processes and design.

DC Development Boards

I have documented a flipbook of images that follows the progression and main development parts within this brief, including design decisions and range development.

Dylan Thomas Development Boards

With this brief I have collected all the main parts of development from this brief. Covering the design and processing experimentation, resulting in the desired effect or failing and having to fix the problem. It also documents the change within the brief and swap of concepts and content.

ISTD Development Boards

I have gone through this brief and documented the transition of this concept from the initial range of ideas, to the development stage and the wood processing. I have documented the range of development and packaging, covering the exploration within this brief.

Yearbook Development `Boards

I have collated a flipbook of stages mapping the yearbook from the initial concept created by my original team, to a selection of correspondents with the tutors. Then moving onto the development and design of the overall yearbook. Decisions made along the way and final production.

Lulu Development Boards

I have spent some time going through the development of this brief and picking out a selection of the key development stages within this brief. Form the logo design to the identity and processing of the individual components.

Saturday, 26 May 2012

App mock up onto screen

Taking the app design that i developed i have used the photoshop skills that i have been developing to mock it up onto an iphone display, this is so as to give it a rounded context and to prove that it works on-screen. I have chosen a selection of designs to display in order to show the rounded designs and show the functionality of the app.
The idea is you would tap to pick the table or elements and the swipe through the elements and tap in order to read the details.